# AudioReverb
A convolution reverb effect that gives audio a sense of space. Add it to the same object as an AudioPlayer and it inserts itself into the player's chain automatically. It extends AudioEffect.
The reverb impulse is generated procedurally, so you don't need any impulse response files.
# Props
| Prop | Type | Default | Description |
|---|---|---|---|
| decay | number (0 to 10) | 2 | How long the reverb tail rings out, in seconds. |
| wet | number (0 to 1) | 0.5 | How much of the reverberated signal mixes in. |
| dry | number (0 to 1) | 1 | How much of the clean signal passes through. |